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Dissidia: Final Fantasy NT [game review]

The incomprehensible substance of Japanese origin with many cypsy on the screen and the interface in the best traditions of Korean MMO Grindilles for some, and the innermost, wet dreams for others. It is unlikely that it will be possible to call one of these extremes, however, what can be done for sure is that Dissidia: Final Fantasy NT is a crystal pure fan service in its best.

If you think hard, then we can come to the obvious conclusion that for a rather large number of players Final Fantasy still remains the same unidentified Chinese cartoon, so for them most likely Dissidia NT It will fly like a burning Halper plywood over Paris. For everyone else, the result of the collaboration Square Enix And Team Ninja It can be a great excursion into the worlds of the last fantasy, as well as one of the most unusual fights of this year. Fortunately, both the first and the second, the game copes more than successfully.

As you have already noticed, this opus is a review based on a closed and open beta tests. And what is it here? O Tempora, o mores! Previously, the developers did not take money for alpha of their own products. In my defense, I can remind you that the game has been released on arcade machines for three years and since then there have been no cardinal changes except for the addition of the plot mode, and there will no longer be.

Circulus vitiosus or our face is good – let’s start first

Who would have thought that someday the stories about the fighting winging could start with the description of the plot intricacies. In interesting times, we live, Mordobages are already pleasing with their stories no less than any interactive movie. TO Dissidia NT this unfortunately (and maybe fortunately) does not apply.

The current Dissidia NT in all its aspects, including the plot, is an easy restart Dissidia and Dissidia 012 portable button-shows, however, the events of the predecessors are still taken into account, although at first this does not play a special role. The last world was destroyed during the epic batch between the heroes of all the finals with led divine entities Cosmos And Chaos. After that, newborn deities Materia And Spiritus, which are a kind of degeneration of those very Cosmos And Chaos, created a new world called Opera Omnia, which, according to their ideas, was to become a kind of paradise place for the chosen heroes of all universes. They wanted the best, but it turned out as always.

The fragile balance did not last long. The mysterious spatio-temporal breaks begin to destroy the new world thereby knowing the beginning of the next cycle. Heroes and villains should again take up weapons and clash in an epic score. For what? Because it is necessary. That’s all.

The plot videos for the most part will be devoted to the relationship between the characters. These same videos, by the way, are made cheap and angrily, the handwriting of craftsmen from Koei And Team Ninja. If you are familiar with products Koei, For example, epic conveyor franchise Warriors (Dynasty Warriors, Samurai Warriors, Warriors Orochi and T.D.) you will easily learn this corporate identity “Several characters go-sit are exchanged by strokes and in parallel lead incredibly boring philosophical (sometimes very cringe) conversations against the backdrop of blurry decorations”. If in the case of Warriors You treat such videos with the usual indifference, then from Final Fantasy By old memory, you are waiting for something clearly higher.

An example of a typical KAT scenes from the game. However, occasionally, colorful and well-refined moments will still come across.

There will be no strict storyline. There are a whole web of individual events (kitszen) related by the battles. These events, by the way, are not simple, but purchased and they open for special tokens. These same tokens must be obtained by simple grind in other modes of the game, which is not fatal, but it is quite unpleasant.

Do not forget that the fighting machines on arcade machines, which did not at all mean the original presence of history as such, the plot is a thing of purely secondary importance. The local story is completely and completely on the characters who remained exactly the same as the players remembered them. Lighting He still goes with one expression on the whole game (I certainly understand that she was deprived of emotions according to the canon, but damn it how I admire such a cunning way to save on facial animation), Claud never cured of malicious constipation and therefore continues to be angry with everyone around, Squarel still gives preference to conversations with a wall than with living people, Waan all the same unnecessary, and Tidus still annoying. A little changed only Noktisa, which no one takes seriously here. Previously, everyone was mocked over Vaan (which is not that in Dissidia It seemed superfluous, but even in its own XII part was not originally planned), now the newly arrived prince became the object of ridicule.

Before moving to the main thing, let’s immediately deal with the hippopotamus in the Muglovaya shop. Since the game is devoted to showdowns between eminent characters of the series, it is worth immediately finding out who after all "The most" Of all – Claud or Lighting? Claud Of course, cool and charismatic, but do not forget that his sworn enemy – Sephirot, Although it can destroy the galaxy with one blow (imagine how this blow will look in a rome?), but still, he was fully poured by a company of children, an evil black and a cataea cat. Lighting the deity that created her, and then also successfully recharged this very world. The answer here is more than obvious. What is Mr. Oldfag, want to crack in my cabin for such words? Please online … but first please look at the section below.

Unlike many plot Katszen, the call of the Sammons looks amazing.

Calcat Jacentem Vulgus or a stone-paper stone in an adult way

And here is the same section. The above is a clear example of why such a game as Dissidia Generally appeared. In the series mansion Final Fantasy It became too crowded and a similar between the landscape (Royal Rumble) was simply inevitable, and the fans are only happy to now have to collect a gear and ask my mother for money for a raid on a frenzied Oldfag (Newfag) not dividing their opinions, and living on the other side of the globe.

On the part of the gameplay, new Dissidia NT It is also an easy rethinking of the previous parts without any dramatic changes, except The remnants of the role system were thrown into a landfill (While in other fighting trips, such a system is introduced on the contrary).

Dissidia NT – This is a full -fledged three -dimensional this web playing on spacious locations in the style of Dragon Ball, for Honor and Jojo’s Bizarre Adventure (Not eventing is a Jojo Reference You Fuckin ’Weeaboo). Players are free to move in any direction, violating all possible principles of gravity, because before some flying reptiles without double jumps and Dasha, you simply will not get. The characters feel equally comfortably both on Earth and in the air, so that the battlefield completely and completely depends on the preferences of the player.

Conventional kneels take place in 3 vs 3 format and, depending on the regime, they can participate in them as three real players on each side and one at a time (in this case, you will have to fight shoulder to shoulder with AI). The frantic rate of movement and a large number of players turn the battlefield into a real chaos from the flesh -flickering spells and a city of special effects. To get used to such a heap of male At first it will be difficult, but after a couple of battles the second opens Tactical vision And then the game reveals all its real dancing, as well as deep mechanics.

At first it’s hard to believe in this, but each skirmish in the game is really filled with tactical depths. Here the opponent’s team came across an old trick as this world with a bait, for which she paid immediately.

The characters are conveniently divided into four classes that directly affect behavior in battle. Class fighters Vanguard (Claud for example) – these are tanking characters who are always on the tip of the attack and are designed to apply maximum damage to the enemy team. Their low speed and low mobility are compensated by serious protection and enormous force. Class Assassin (Lighting) – the most speedy and dexterous characters whose main task is "Catch up and finish off". With their quick blows, they can not only interrupt the enemy’s blow, but also prevent it from doing anything by constant jaglos, but for all this they have to pay almost zero protection. Class Marksman (Terra or Ace) – Far Combat characters, who always stay away from the main batch and, with competent tactics, may not get damage for the whole battle at all. Last class Specialist (Vaan for example)-these are narrowly focused characters who become peculiar gamengers after applying their special skills. Usually they count only on personal skills, as well as their special tactics of which they adhere to.

Classes work according to the traditional principle "Stone-Littlebow-Light" And in the battle, the presence of each of them is recommended (except Specialist), however, there are no restrictions as such, and no one will stop taking at least three identical characters, but in this case you need to be prepared for serious consequences.

The main difference from most games of the Fiting genre here is that the characters in addition to the health scale, also has a bravae scale. Accordingly, the blows are divided into those that cause damage to health, and those that relieve courage. However, there is one "nuance" – You can knock out the enemy only when both scales went to zero and exclusively with a special technique, which is quite slow. A competent selection of the moment to conduct a final blow is critical to win.

In addition to the brawls themselves, magical crystals are located in the arena. In the usual mode, the destruction of crystals fills the scale of the call, which allows you to introduce into battle the classic shiva, Ifrit, Bahamut, Leviathan, Ramukha, Alexander and Odin. They will not only make a very painfully enemy team, but even after their departure they will leave a solid bonus who called them the guys, for example, accelerated regeneration of health. In a special Core mode, both sides have these same crystals and the main task here is not to knock out the opponents, but to destroy the crystal that they should intensively protect.

A visual demonstration of mechanics of a stone-bum. Marksman class player was distracted by the tank and gave me a great opportunity to destroy it.

With a skillful game, heroes of the Marksman class (especially Terra) easily become the most destructive force.

Forever young, always fighting

As already mentioned earlier, Dissidia exists only because of a huge number of charismatic and colorful characters inhabiting numerous worlds of the universe Final Fantasy. Without them, the game would not have represented practically no value and Etro praise developers approached this aspect with all seriousness. Currently, there are 28 characters in Roster.

Almost all heroes and villains familiar from childhood appeared in all their beauty with attention to the smallest details. Each of them uses branded abilities and tricks: Cecil From Final Fantasy IV, for example, knows how to transform from a dark knight into a paladin and vice versa, Terra can go into the form of the Esper, Lighting Changes paradigms, Bartz generously scattering by Gila, pumping specialties right during the battle, Claud cuts the Limit Break and T mode.D.

Also for characters, you can choose all canonical costumes and weapons that have ever appeared in the series. Since the role system was cut out in the root, these things do not bring anything except aesthetic pleasure. The same applies to dozens of crown phrases available in reserve for each of the characters. If desired, you can arrange for opponents a psychological attack in the form of an endless spam of laughter Tidus Or crown "Ungaahh" Emperor From the second part.

Unfortunately, the characters’ banter were not added over the other at the beginning of the battle, but it’s a pity, because in the past Dissidia from many phrases it was possible to rummage.

Unfortunately, The choice of characters turned out to be the mildly strange. Obviously, new Dissidia NT This is an attempt to introduce the game with the broad masses, so they tried to put as many recognizable characters as possible in it, but there are big questions for some. Final Fantasy IV represented by already three characters among which dragoons were clogged Cain. Cain, seriously? Of course, this is a tragic hero who was constantly rushing between good and evil, but the hell is just what he annoyed, and in general, from the dark Cecil It is not very different. Why not take in his place Ridia or Rose? What the hell are there unnecessary to anyone here Chastoto And Y’stola (or how is it pronounced that this miracle is pronounced) from the online Final Fantasy XI and Final Fantasy XIV, but at the same time they threw off some of the best female characters in the history of video games – Tif (Final Fantasy VII) and Yuna (Final Fantasy X), given that in the previous Dissidia They were? There are parts that are generally represented by one character, while the rest are two and even three. Where is justice, equality, Upyachka?

However, it is worth noting that in some elections the developers were still able to please devoted fans of the series, for example, the appearance Frames From Final Fantasy Tactics and Ace From Final Fantasy Type-0 is an attraction of unprecedented kindness, for which craftsmen from Team Ninja Low bow.

The gloomy titans of loneliness have finally found each other.

Like in good old days

Now many players say that before the Gissal grass was green, and the finals were tactful, and the games themselves were better, in which case I hasten to assure what exactly to these people Dissidia I have to like it. At least The appearance of the game is a gift from the past, Namely, 2015 (at the time of release on arcade machines). The game looks colorful and stylish, but this is still a picture of the level of an old woman PlayStation 3, albeit in a higher resolution. Even the Type-0 HD in which only models of the main characters were redrawn with relative to PSP, in places it looks much more attractive, what can I say about Final Fantasy XV.

Nevertheless, if you can come to terms with the graphics of the game, because in general it is just good (like the same good guy about which there is nothing special to tell), then you can’t say this about the interface. The developers listened to people and significantly reduced its size compared to the original on the arcades. However, this did not solve the problems. The interface still looks like a pile of incomprehensible inscriptions and numbers that the game is not needed at all. Sometimes he trifles interferes with focusing on the battlefield, and also negates all the works of levela designers, who actually really tried to fill the locations with interesting details (for example, on a soaring continent from Final Fantasy III, one can notice the flying ship of the main characters). For a comfortable pastime, only directing lines of attack, self -control and courage are enough, as well as the inscriptions that the enemy is vulnerable to a deadly blow.

In some places the game looks simply amazing … However, the interface does its dirty business.

Everything is traditionally good with musical accompaniment, but the factor of nostalgia for musical compositions from their favorite parts plays a big role, since it is their remixes that make up most of the soundtrack. The own soundtrack of the game is represented by several melodies, among which an amazing title theme stands out Massive Explosion (although to the main topic of the first Dissidia Behind the authorship Your Favorite Enemies does not reach). If you have not found any of the old parts or just do not have warm feelings for the master’s work Nobuo Wematsu, then some compositions will seem too archaic and inappropriate. I hasten to immediately notice that the cult One-Winged Angel did not dare to touch and in the game it is presented in her beautiful original sound. Fortunately, there is an opportunity to make your own playlists with your favorite music, so unnecessary tracks can simply be thrown out of the game.

This turned out Dissidia NT 2018. A kind classic game is tailored by the gold standards of the gaming industry, not without sin, but without the excessive greed of the publisher and screwed popular ways of clicks … You didn’t believe it for a second, yes?

In liboxo veritas or in lobboxes Truth

Echoes of 2017 will overtake us more than once and Dissidia NT has not become an exception in this regard. As mentioned earlier, the plot elements are initially closed and they need to be opened for tokens that are earned in other modes, which means that the storyline will have to come off more than once in the best traditions of “games” on mobile platforms. Still, the game is far from about the plot, so this is more likely a grief factor, but your mother is an angry mother *a lot of evil swearing, among which the mention of Lutboxes flickens *.

*gruel cooling break*

Damn Lutboxes … They got even to the saint … to Final Fantasy. It was like an epic shame with Final Fantasy All the Bravest where absolutely everything was created to pump out money from the players, they did not have enough (seriously, even there was a revival of the characters for money). The local toys of the devil are disguised as a certain “treasures” of which cosmetics randomly fall out of the type of new costumes, as well as trash in the form of avatars, nicknames, musical themes and other tinsel only to reduce the chance of falling something worthy. Whatever people say there about the fact that “it is just cosmetics and it does not affect the game” it is worth remembering that Lutboxes are bad in any form, Without exception.

Because of them, even I cut the characters on the future DLC does not seem so terrible, for the information has already been confirmed that these DLCs will really. Six more characters plan to enter the game and among them two girls who will most likely be the very same Young And Tifoy.

In the end, I would like to put in a few unkind words about the stability of the online battle. However, most fighting fights with the stability of network battles historically did not develop the best relations. Everything is not very bad here, but sometimes the battles turn into a natural slide show, which can spoil the attitude to the game (and at the same time awaken the Vietnamese flashbacks on the release of Mortal Kombat on PC).

Rating battles are present, but it is better not to meddle without friends in them.

Everything is commendable, which ends well

Dissidia: Final Fantasy NT One of the most unusual projects of 2018 and a clear contender for the title of best fighting game of the year. For fans Final Fantasy This is unambiguous to the eyeballs stuffed with a fan service MUST HAVE, giving an opportunity to spend a little more time in my favorite worlds. For everyone else (except ardent japanophobes) Dissidia It can become not only a solid fighting game, but also a pass to the universe famous and beloved by millions. The existing shortcomings are not so critical as to put an end to the game.

People often ask a question about which part you need to start playing in Final Fantasy At the same time, without realizing that each part of the series is a separate, in its own way a unique game. Any Final Fantasy There are disadvantages that are nevertheless always lost against the backdrop of amazing emotions and unique game experience. Dissidia NT has no exception to the rules and continues with confidence this Bold The tradition of the series.

The Lord of the Rings: Conquest: precedente

Creato dal nonno Tolkien L’universo è stato sfruttato da un numero così grande di persone e aziende che le sue caratteristiche sono diventate una caratteristica integrale del genere fantasy in generale. Sulla base del suo caro, è stata formata la cultura dei giocatori di ruolo, sono stati scritti enormi romanzi, sono stati scritti film di grande scala … e giochi per computer -ovviamente, dove senza di loro. Tutti i generi, su tutte le piattaforme. Alcuni fino all’ultima virgola seguirono la fonte originale, alcune di esse erano associate solo da razze che abitavano a medio -terra e singoli personaggi.

Studi pandemici non ha inventato la bicicletta e ha annunciato qualcosa come un simulatore di fratellanza ad anello. Tu e io ti verrà data un’opportunità unica non solo di essere sulla pelle degli amati eroi, ma anche di gestire il corso delle ostilità in un modo molto peculiare. Il percorso che il giocatore deve percorrere è il percorso di un membro di una squadra coordinata, che è con competenza con competenza dalle tattiche agli alleati alla vittoria. La battaglia di scale completamente diverse ci aspetta: dalle scaramucce locali alle fatidiche battaglie (i comunicati stampa dicono che uno di loro coinvolge circa 150 caratteri contemporaneamente).

Fan della saga Tolkien Sarà piacevole sapere che https://spinsambacasino.it/ gli sviluppatori del Signore degli Anelli: Conquest non ha privato alcun libro significativo del libro con la loro attenzione. La battaglia nella gola del timone, l’assedio di Minas-Tirita, la cattura del deflusso (non si sono nemmeno dimenticati degli ENT!) … l’elenco è tutt’altro che pieno, perché signori di Studi pandemici Abbiamo deciso di soffermarci su alcuni, dal loro punto di vista di bypassato immeritamente nella fonte originale, momenti. Ad esempio, faremo una lunga escursione a Minas-Morgul (se ricordi, nell’originale solo l’esercito alleato "baciato" Black Gate), così come, sotto la guida di Gimli, libereremo Moria dalle orde degli orchi.

È interessante notare che il Signore degli Anelli: Conquest ci invita a battere il dichiarato in modo diverso Tolkien Storia. Lotta per le forze del bene e aiuta lo sfortunato? Porta lo sfortunato anello su Okodruin, proteggi le fortezze umane, stermina i servi di Sauron, lasciandolo sul suo dolce. Nascondi costantemente gli impulsi criminali della tua anima nera dagli altri, o forse semplicemente langui dalla curiosità con stile "E cosa succederebbe se .."? Ritrovarsi con lo Yurki Frodo, derubare le terre dei suoi parenti, prendere la sfortunata gola del timone e uguale alla terra Rivendell, uccidendo Gandalf e arrogante Elrond. Naturalmente, tutto quanto sopra si applica al passaggio solitario, i fan dell’intrattenimento per computer per una coppia con un amico su una griglia locale saranno offerti da altri "gioia" sotto forma di numerosi modalità multiplayer, la cui essenza non è ancora stata rivelata.

La varietà promessa di unità provoca una vera ammirazione. Oltre alle basi degli eserciti delle feste in guerra, costituite da quattro classi tradizionali (guerriero, stregone, arciere e scout), veicoli d’assedio, tutti i tipi di veicoli si incontreranno (da cavalli ordinari a mostri alati, che sono stati arrotolati con i nomi), unità volanti, ENTA e altri fate che hanno perso la neutralità della neutralità. Arcieri elfi e haradrims, rohanians e urukhai, soldati di gondor e istrinding – in battaglie su larga scala, tutti questi combattenti si mescolano in un sanguinamento di pietra sanguigna e si distinguono dove il loro e dove è uno sconosciuto, sarà difficile.

Separatamente, dovremmo parlare di eroi. Tutti i personaggi più o meno significativi del libro e della trilogia cinematografica hanno trovato la loro forma di realizzazione nel Signore degli Anelli: Conquest. Gandalf e Sauron, Elrond e Saruman, Frodo e il Nazgul principale: ognuno di essi può essere preso sotto controllo e testare su nemici sfortunati le capacità uniche di ciascuno. Ad esempio, Sauron, quasi come un film, scarta i movimenti poco appariscenti della lancia di una lancia mitten ben oltre i confini del campo di battaglia delle persone, e gli elfi e enormi gnomi. Ma in questo modo non funzionerà a lungo: l’eroe perde costantemente la salute e c’è solo un modo per rallentare la perdita: uccidere ferocemente i nemici. Non appena il tenore di vita cade a zero, l’eccezionale guerriero si trasforma in un normale soldato.

Graficamente il gioco promette di essere oltre. Tutti i modelli sono perfettamente disegnati (il numero di discariche è chiaramente misurato da migliaia) e molti sono completamente realizzati sulla base di quelli che erano nel film. Trame di alta qualità, abbondanza di shader, un sistema di chiaroscuro competente: il lato esterno del progetto è realizzato su un quinto plus.

Sai, ma alla fine di quest’anno un progetto molto, molto buono apparirà sul mercato. I fan si appellaranno all’atteggiamento inverso degli sviluppatori per la fonte originale e per tutti gli altri – al meglio della nuova e decisamente nuova interpretazione della trilogia di Tolkien. Aggiungi un’ottima foto a questo e ottieni uno dei migliori giochi di questa stagione. Bravo, Pandemia!

Serious Sam 4 or why the assessment of garbage is a reviewer error

In this article I want to talk about the fact that the assessment "Garbage" For the 4th part of the adventures of a serious Sam-just error reviewer.

Plan if someone is interested:

1. Introduction
1.5 I would like it that you would turn on the track of Cathedral Suite from SS4 right now. You will understand why.

3.1 "4th part is a large addon to 3-ke"

4. Comparison with doom
5. Advertising campaign
5.1 terrible start

1. To begin with, I will start with the introduction, because some people, after the video review, completely forgot what Sam is, because they never passed it for difficulties higher than invented specifically for journalists. Case from Kapheda, here’s nothing by the way.

Well, what. Let’s go to study together why the video is terrible horror.

2. The plot component extended through each part of Sam, except, probably, the second, since there was no Nectris in a natural understanding for the series. The entire plot to the 2nd part was actively written in Netti, as well as the analysis of opponents, weapons, location and what is happening.

The plot was rewritten twice, so it is divided into two parts:

Classic (TFE & TSE 2001-2002)-not relevant

Modern (BFE & HD & SS4) – Actual

Let’s start with the classic, where the Earth was not yet dead at the time of Sam Settlement. Where he was sitting at the table with the generals and they told him about his task, about how he should through time and space, one, go for tens of thousands of kilometers and kill millions of opponents to get to the only eternal and deprive him of his life in order to win in the war. The way back is he, of course, will not. I would give a complete plot here, but it now lies in 2 parts on Serioussite.ru. I leave you a link if you are interested in the plot that was written back in 2001:
http: // www.Serioussite.RU/PUL/Serius_Sam_1/Preistory_Serius_SAM_3/I-1-0-136

And now modern. Modern takes its own long before the events of the 4th part.

People developed quite slowly, conquered space, but did not go anywhere anywhere. Over time, in the excavations of Egypt, they began to find … not human artifacts. As the story read – these artifacts, buildings and much more were the fruit of the creation of some Sirian, which came from the planet Sirius of the same name (it’s funny that it sounds the same as serious). With the study of Syrian artifacts, humanity began to develop at times, I would even say ten times faster. And in some of the temporary spaces of 21-22 centuries, a certain person who is called Sam Stone reaches the title of captain on the inter-stars Shiperver Surveler. He is a scientist, but also knows how to handle weapons. The ship is sent for the purpose of the expedition to the planet Sirius to check the possibility of colonization and settlement, since the planet is not suitable for life and construction far from the first extraterrestrial colony. Around Sirius there is a whole sphere of meteorites, which surrounds the planet in a rather unusual way, as if serves as a shield with many holes. The team is confused and divided into two camps – one says that it is better not to take risks and leave this sector, and the other half for continuing to study such an interesting phenomenon. All discussions are interrupted by the captain, which supports the side of the researchers and they land on one of the meteorites. Sam personally finds one of the devices in one of the meteorite caves and finds out that with their presence they activated the Web of the “cobwebs” that was composed of meteors. And it was compiled by no one other than the “tah-mind”-the last of the eternal and great conqueror, who purified the galaxy from constantly developing reasonable species for unknown purpose, but possibly enslavement. Between a couple of weeks after a couple of weeks-the very war that goes in the 3rd and 4th parts of the franchise begins on one of the colonies and so. People gradually lose colonies, after which the beginning of the battle for the earth starts. The 4th part is literally a month after the start of the battles. I will not retell to you the plot of the 4th and 3rd parts, you can always play them yourself. The plot is constantly supplemented by records in the net. For example, thanks to the 4th part, we learn that not all troops mented in the ranks of their own free will, not all races are so happy to fight for them, and some were enslaved in the most terrible way. As a good example – the whole race of clergy was quite peaceful, she did not want harm and wars, but after the refusal of cooperation with the mental … it was turned into a gigan wasteland with lava, horror and endless eruptions of volcanoes. Mental resurrected Klerov and holds their remaining skeletons as part of his troops. He is unpretentious in the troops, he is his number and the variety of troops amazes.

Also in the 4th part we can meet a rather friendly arachnoid who will tell us how the once good and progressive race went to the landing dump because of the mental.

Anyone who says that there is no plot in Sam is very mistaken, since he simply never read Nectris, in which the text is several times less than in the same doom eaternal, but information can always be obtained. There are many planets in the game, many events and races that take action in the plot. 4th part brought to the plot what was needed. Told more about monsters, the origin and hit of the arsenal of the mental meat, closing a couple of plot holes.

3. Gameplay in serious Sam. The game has always been very friendly to beginners because of the presence of as many as 6 difficulties to choose from which the game often changed. For example, on the complexity of "tourist" health was regenerated, enemies had less health and moved more slowly, and the game was a simple run with clamped LKM. And on the complexity "cool!"Or" seriously "the game turned into a real dance. Dance of bullets, lasers, blood and dead bodies of opponents. Each clergy forced you to move perfectly, each projectile added a variable to your movements, each reptiloid was bored with its existence. Sam is highly difficult – will never give you concessions. He is cruel and does not spare the weak. This goes from playing the game, except for the 2nd part. There is a serious difficulty either too light or exorbitantly complex even for an already experienced player due to his factors. The real fun of Sam could always be experienced on difficulties higher, because it was there, Sam, opened completely. HPs were not stupidly added to the opponents – they became faster, they changed the attacks of attacks, they were more dangerous. For example, in the 3rd part, depending on the complexity, opponents had 2 attacks, so passing on the "serious" became real Serious.

The game could always have fun with its new toys to destroy the hordes of opponents. In the 3rd unit, C4 and a girlfriend appeared, who simply destroyed entire crowds in crowds or pierced the corridor into enemy turning everything else into existing meat. In the 4th part, a couple of new trunk appeared and as many as 4 upgrades for old. This is not Doom Eternal, where upgrades are two for each barrel. Each weapon upgrade complements the game situation more comprehensively, adds speakers. For example, the accumulation of missiles in the rocket launcher allows you to safely destroy the red biomechanoid from the volley, and the cluster grenades of the grenade launcher quickly destroy crowds of weak opponents. Is it worth talking about how the same “beam of death” on a laser allows you to simply burn whole Hordes opponents? This is something with something.

From the game to the game, the series evolved, so much so that even fans are divided into those who like more HD and who more BFE. Someone generally likes the 2nd part absolutely the most taken together. If you play all the time on the usual complexity, then evolution will manifest only in different graphics and the possibility of a sprint, will not show you its valiant tits gameplay innovations that were so neatly introduced from the game of the game.

3.1 Seriously Stopheim?

The 4th part has an incredibly giant series of innovations. To begin with, the opponents’ park was specifically expanded to give you more variations of gameplay, more different game situations, more fun. The game was fattened by a number of levels, it has more seriously the rest of the parts. The 4th part acquired a number of new gadgets, which were not in any series game before. As a couple of examples:

Portable crystalized black hole – When pressing, Sam throws a crystal, which breaks down creates a small black hole, which simply sucks the whole of the enemy and tears himself inside himself.

Atomic portable mini-nuclear bazuka – One boom that wraps opponents from the face of the earth. Fast and reliable.

Portable first -aid kit K.A.AND.F. – quickly heal only one injection.

Energetic of rage – A pair of sips and Sam begins to move around the battlefield with unprecedented speed, reloading and firing speed increases several times.

Haughty drone – an ally who is always overhead.

Syrian artifact – Cosplay Dio from Jojo, arrange a road sign and destroy the gnar in slow time.

Psychotropic gas – which forces literally opponents to arrange cock fights among themselves!

Not only did the gadgets bring the players to the https://orion-spins-casino.co.uk/ game to the game of gameplay, allowing you to have more opportunities in each of the battles, not only that expanded the opponents’ park, but also added alternative lights already written above, and also introduced transport. And not any kind of, but a whole combat fur that can trample the opponents and turn any hordes into only former memories!

To you. All. More. Few?.

Hah, then hold the pumping. Feel how Sam is getting more and more Bades powerful, from level to level. Take both hands on a minigan, burn a road sign and use as a weapon, ride a bull. Is this still not enough for you?

After all this, you generally allow yourself to say that this is still a 3-ki resin? I, as a fan, who has been playing Sam for more than 7 years, is not the most active in fashion, but the community is said that I personally do not want to return to the old parts after I played in the 4th. Seriously. It is so cool that after it it is just funny to return to 3. She is so cool that the HD of the coming no longer seemed to be the peak of skill Croteam.

Yes, all skills cannot be unlocked, despite the fact that now fans are actively asking for this to fix it. And it seems to me that it will be so.

Oh yes, I forgot to mention that Sam also improved by gameplay due to the introduction of a larger number of weak points to opponents-humanoid opponents always die from a shot in the head, and most opponents get more damage to it.

The 4th part is many times more complex and more complicated than gameplayo than any other.

4. God, how tired I am actually from this.

With Development Update, I have seen people everywhere that they compared Serious Sam with the Duma. Left and right, without any thought.
Let’s start with a simple one:
Doom Eternal created ID Software under the wing of Bethesda. They had a lot of money, unlike Croteam.
There is even unconfirmed information that recently development has been made with cut salaries in Croteam.

In Doom Eternal gameplay is exclusively score. Arenas are not large, only a couple of garages of Uncle Vasya with a roof and a nearby tree that you can climb. There was an emphasis on the dynamics from the fact that you have opponents who have 4-5 attacks, half of which are ahead of the lead, which is why they forced to use the decs and grenades of the shoulderogan in order to control the situation.

In Sam, the gameplay puts you a wide variety of opponents, each of which has 1-2 attacks, which is why it is predictable and not so dangerous, but the combinations of such opponents can often blow up the player quite quickly. Sam himself is a strong character who does not need ducks for maneuverability, because he is given Macedonian shooting and shooting in the skill of a branch. Plus, the levels in Sam are much larger and more spacious, but in Doom Eternal this will not give you this, since opponents will immediately become useless.

By the way, about shooting on the run, they also touched it, saying that she was in the past parts. No, it was not. There was a recharge on the run and then it was accidentally left, it is officially a bug.

In the Doom Eternal, the game is tied to the management of resources, while in Sam on the construction of tactics to the situation, without the thought of which monster it is worth finishing off to hand-toopomes or something like that.

Honestly, I don’t understand why they decided to develop a close battle. He looks like shit, feels like shit and use it in the crowd – stupid.

If there are still questions, VK and Steam stands in the profile, is always ready to postcate:

5. This is a terrible Devolver advertising campaign, which initially decided that it was the system of the Legion and Terreins that will become a chip of the game. No. Did not, she was not and would not be. It was done as a special chip for a pair of levels.
Terrible Countdown videos with old builds and generally terrible gameplay in the Godmod. We didn’t even know that we took. The only normal trailers are a release and Story trailer. They interested the majority of the new audience. But we only confirmed this only on their domed server. I really don’t understand this advertising campaign.

5.1 But I understand well why raw start was made. Remember No Man’s Sky? Here the case is not of the same severity, but still there is. The game was poorly polished, poorly optimized and will be supported by patches as much as the flesh before its anniversary. Why? There is no money here is the answer. This is felt from the levets of design, like a person sitting in their editor – I perfectly see the problems of baked light, unwanted baking, navigation bugs and sometimes flying objects. What can we say about sometimes sector curves. On the first day, a patch was released, which was the fixed departure, now a patch has come to a better optimization. The game will improve, since now there is something to pay money.

6. In the end, I still passed the game, received incredible pleasure from it, especially from the soundtrack and history, despite the fact that my game laged at low and there were subsidence. The technical part will be asceled over time – everything is okay. It’s just worth waiting. The gameplay is just gorgeous, seriously, do not believe anyone – try yourself. In any words, do not describe how excellent it in the Vatican to bring hundreds of opponents from minigans in the Macedonian!

For the sake of this article, I registered on Stopgame.ru
I was looking for a button for creating this fucking thing for an hour.
Thank you for your attention.

Serious Sam 4

The best comments

It is written normally, but I think that it will not affect anything. In the video, the author said that the opinion is subjective and many would not like.
I assume that this article will not affect people’s attitude to this game. Who likes such games, he will play and have fun in them. And another group of people who do not like such a gameplay will speak negatively about the game and find shortcomings in it.

1. “Normal” for 15 years as “light”, where half a mechanic is not needed for natural reasons.
https: // www.YouTube.COM/Watch?V = QFD_AWJP-FW
1.1. Since I remembered the DS, which is bare and without pumping, whether this is a bad game? =)
1.2. This is what all shooters must be AAA from large companies. And if a small studio makes a product of category B and is published by the publisher is bad? And what about the publishers of the Duma, ah yes f76, let’s better compare with him. XD
2. And what’s wrong with that? Especially if there were good arguments, like the A-Life system.

More like a refuting article, but for advertising for some game magazine.

Is it worth talking about how the same “Ray of Death” on a laser allows you to simply burn whole hordes of opponents? This is something with something.

Take both hands on a minigan, burn a road sign and use as a weapon, ride a bull. Is this still not enough for you?

After all this, you generally allow yourself to say that this is still a 3-ki resin? I, as a fan, who has been playing Sam for more than 7 years, is not the most active in fashion, but the community is said that I personally do not want to return to the old parts after I played in the 4th. Seriously. It is so cool that after it it is just funny to return to 3. She is so cool that the HD of the coming no longer seemed to be the peak of skill Croteam.

Serious Sam 4 exists:

The article can be divided into three parts:
"WOW! Cool! Finally cool! How you may not like this!"
“Say down to competitors (I will not be surprised if hatred)“
“And the recognition of some errors that are in the game, since ordinary wow! You can’t protect this ".

I understand that any fanatic does not tolerate when there is something that can question its object of fanaticism next to the object of its adoration. But you would at least specify what exactly is wrong with Eternal:

Sam himself is a strong character who does not need ducks for maneuverability, because he is given Macedonian shooting and shooting in the skill of a branch. Plus, the levels in Sam are much larger and more spacious, but in Doom Eternal this will not give you this, since opponents will immediately become useless.

In what place will they become useless? They will stop shooting and will crash into the walls? Hmm ..

And yes, doom from its very origin has not had too large locations, this is a series of games in which the majority was a labyrinth. This was originally in Sam, this series was different.

What the hell are there in general in this regard (in terms of level widths) to compare, if these are initially different series. DOOM 1 and Doom 2 also did not have such fields as Sam, let’s begin to compare them, why is it trifling.
The thing is that in the first games ser. Doom Labyrinths could really turn into torture when you cannot find the cherished card, in Sam you just stand and shoot a crowd of fools, and when they clamp it just starts back – STRATEGY. There were locations in Second Accounter where it was possible to jump from floor to ceiling, or the floor fell to the final floor, or the room was spinning, without giving it normally aim. The developers themselves understood that these areas with “thousands” of opponents are quickly boring, therefore they added something chamber but interesting. It doesn’t even smell like that.

With Development Update I saw people everywhere, What compared Serious Sam with the Duma. Left and right, without any thought.

Doom Eternal exists:

The most savory was on the DF under the post about draining the gameplay of the serious Sam 4. The post was deleted, but the audience defending the game with the mind and conscience did not particularly shine. They themselves began to water the shitty thoughts, and they themselves began to defend Sam from the "inappropriate comparison".

And all because:

The fanatic does not have a variety of the world-it is committed to something one, and always needs an enemy to contrast something for his faith.

With such fans and haters do not need.

Today we interpreted in Koope with friends. Well, maybe Vasya and not so wrong to the debt expense. If you focus on a very picky user. Bugs in the game Million. Looks like an alpha version of some kind. In my opinion, we have only one of the three players everything worked +- fine. Once the game flew out of him. The rest of the two had no. Twisted brightness, red textures, black and white textures, the very absence of titers, doors/hatches/covers/etc, which open, but remain closed. Clones of the NPC in KAT scenes. Bugs, softeing game … In short, the list can be continued. Plus huge levels not filled with anything (not counting the latter). It easily dripping on the garbage here. But otherwise it is a cool Sam such as it is and has always been. Yes, with a million bugs, but I don’t want to turn into solo. But once playing was still nice and fun. If the game is repaired with patches, then it will be possible to re -hardly re -harden, there is no one, actually. That is, in general, Vasya is only in terms of claims to some kind of hepotetic plot there and gameplay was wrong. There is a taste of pure water. It’s like if I had a review on Sims. I would have rolled up the game in a basin with concrete and threw it to the bottom of the river.

1. Play the Normal game of fu, you need to play the complex then it will be cool – but nothing that the game should be revealed at a normal level of complexity because it is called normal. And a difficult level is a setting that challenges more experienced players? Why then is it normal in general? Would make it like in DS, only complex complexity.
1.1. Added a lot of chips what do you have little? – chips are not needed on normal, respectively, the mechanics of the game is made. In the same Duma, even in low complexity, you sometimes have to throw all sorts of shit at enemies.
1.2. Singing with the Duma is a person, if the Krifon has so little money for fucking then they do such a project? Would make less but better.
2. “I played and I liked it, but I played low with the lags” – when I was 12 years old, I also played a stalker in a resolution of 800 to 600 and in the same way proved to everyone that this is the “best game in the world”.

1. Because the game was only interesting only in increased complexity. This is the same chip of the game as finishing the new Duma.
1.1 The first time took place on the normal, yes, most of the chips remained more or less behind, some did not even try, I will not argue.
1.2 At the expense of comparisons – these are the games of one genre, but completely different in filling. Comparing them even in the graphic is slightly funny, since Eternal is also not super beautiful. There is also a bunch of soap even on ultras.
2. Yes, I liked it, this is clean from me. But I’m not trying to call this game the best in the world or something like that. I mean that it is at least not garbage. That it is worth going through if you are a fan of old school jokes.

Only I played on the minimum wings. So shoals with color and brightness also saw only me. But the second comrade caught everything else. On the last day and the same glitches have come to me. This, of course, had amused us, but there are bugs. In any case, they spoil the impression somewhat. We also encountered critical mistakes, because of which the game became not passable.

A clean field can be filled with secrets, interesting things of some. Well, in extreme cases, stupidly put an invisible wall. We studied one of the cards for about 30 minutes in different directions. And there is nothing there at all. No mobs, no secrets. If you go along the road in the opposite direction, then it is not endless. She just goes into the tunnel clogged with garbage. And near him, even a secret with +1 health, spa supplying a crowd of bombers. This is the empty hefty fields in the fourth of Sam.
At the last level, they are filled with secrets, in half with millions of monsters. On the levels with the fields this … just fields. Empty fields. Because of this, by the way, our game sobbed for the first time. Some of the mobs either spun somewhere where it was not necessary, we spread throughout the map, or managed to run away somewhere. In general, I had to restart the level to pass. Therefore, the question is why and why remains open.

Kyngyr himself explained the situation with the "commendably" Indivisible in the comments. Firstly, this situation concerns only the assessment of “amazing” and “amazing+our choice”, and secondly, the author himself does not give an assessment in cases of raisins, but the author himself, but they announced the criterion on one of the editorial battles that raisins are not just a good game, but potentially the game of the year. Naturally, Voloshin understood when writing the text that Indivisible, even for him, was not potentially playing the year and put it not raisins, but commendable (which is simply a good game in the SG assessment system). He even said in the comments that even in this genre in 2019 there were already games and better. If the full text of the review, then you can easily understand that Voloshin describes the game as just good, and in the end he simply incorrectly expressed himself in summing up the results.

The whole essence of his comment is that there are too many raisins of the Games from SG, many of these games with raisins are quickly forgotten or these games have an assessment “amazingly” do not even reach the summary of the year. This is wrong. That is why he pressed the authors with the fact that there are a lot of raisins and that they put raisins only to those games that the potential games of the year for them, otherwise, is commendable (which is also a high appreciation).
And even according to Voloshin itself, this problem can easily be traced. Look at the games that he observed until 2019 and see how many raisins he have and how many raisins have not forgotten or got into the results (by the way, the game falls from the authors, everyone is free to add a game that he potentially considers the game of the year in a certain category, and if Voloshin with his raisins did not promote such games, but in the end the games that he staged “hollowed” thenThis is about something, yes it says).

Well, again, it all applies only to raisins.

Duma and Sam in general cannot be compared among themselves. Games are similar only in crowds of opponents. And then, in Sam, obviously more. Thoughts almost died after a third part. But was successfully reanimated in 2016. He returned to how it all began. However, he previously looked towards Brutal doom, scratched the pumpkin and decided that something should be changed. In fact, doom2016 cultivates the ideas of Brutal doom, while adding something else of its. Weapon pumping, for example. Among other things, the plot appeared in the series. Yes, it is right at least (well, ok, in Eterralnal is its maximum), but there are some kind of lorne things in which the people interested will delve. Eternal went a little into experiments that not everyone liked. Apparently, because of the personal skill, I had no problems with the looters and parkor. Despite the fact that I played a nightmare, with minimal settings, 50% of the drawing, plus turning off the effects through the console. T.e., DOOM moved away from the original concept, receiving, in fact, two restarts. One in the form of Doom3, the other in Doom2016, where he just returned to where it all began.
Sam has a completely different situation. He did not go anywhere from these very roots. He was like a jester, where you clamp the button and jump throughout the arena with your back, like a mountain goat, and remained. It should be compared not with the Duma, but with completely different games. Similar in meaning. Deadhunt, Crimsonland, Alienshooter, I’m sorry for my French, but bloody dawn … What else we still had? National Red, and so on and so on and the like. Here it is necessary to compare it with all. Because the meaning in them is everywhere alone. There is a naked meadow, there are a bunch of guns, there are a million monsters. And there is a GG, which, with the help of guns, kills a million monsters dumping in a bare clearing.

In what place is the opinion – this is Dubai? If you are weak in local memes, then do not use them … Dubai are errors on the acts … No one says that the assessment of the mafia 3 from Loev Dubai.

No edition of the assessment is adjusted. The author gives the assessment. Each review is the opinion of the reviewer, and not the entire SG team. The authors themselves talked about this very many times, even Kulakov himself talked about this several times. There is only one correction – when there is a video review and text and make different authors because it is not enough only to copy the viewing script to make text. And of course, the authors strive to ensure that both reviews have one assessment, but even so there were cases when a text review and video were in opinion and had different grades.

For all my love for Sam, God, these animations ..
That is, the Krim is never famous for outstanding animators, but the Christmas trees are a stick, before the animation did not need to look so often ..

At least I liked the new Sam, and I didn’t really agree with the author’s opinion, but … here’s the truth is his personal opinion, there’s nothing to be done, just he didn’t like the game.
In vain, everyone is so close to the heart, they all accept this, and do not understand that the assessment in the review is put personally by the author, and not after the voting of the entire edition.
In Steam, the assessment is good, so someone still liked the game.

As for the "fanatics of Serious Sam, they scold thoughts" – this is just a coincidence. Disputes on the topic of Doom Eternal began immediately after its release. Both Vasya and many commentators give Doom Eternal as an example of the proper development of the old -school shooter, despite the fact that these innovations pushed half the fans of the Duma 2016. So these are the echoes of that srach. And the point here is not in ixbt – these simply saddled one of the opinions.

And yes, both episodes are meat shooters, but there are differences. And the point is not so much in the amount of locations. Most Sam’s enemies move faster than the player, which significantly changes the gameplay and requires another trip to design. In the same second coming, the battles in closed arenas often turned into rather dull round dances with skeletons.

The joke is that Sam does not deserve "garbage". It’s just unfair.
And having played it, I was only convinced of this. You need to be in a different reality in order to put such an assessment.

How much to me It will be known from the familiar tester this week to be a massive fix of 2 levels of France. It is these two open ones, there will be the most changes. They say that procedural spaunas will be delivered depending on the complexity, so that if it leaves the route, there was always someone to shoot with. Secrets look for 128×128 square meters. km. Well, you and the Masochist are friendly) I do not know about the secrets, they say that they will also bring it to the patch. The game came out raw, not completed, so I hope that after the patches everything will improve. Still, they fulfilled the promised things

The new part performs its main function – gives emotions. Like all parts before her. And it’s not about fanaticism, as someone said above. That doom, that Sam is one kind of game, but with different budgets and mechanics, this must be understood. Personally, I love Eternal, I can understand why it can be scolded, for which you need to praise it. But with Sam the same. Both games have been completed and from each I got the maximum pleasure. According to the logic of the review, it was necessary to put the Duma of a passage, because it is not that it overcame the ideas of the game in 2016, it has grown in breadth, but not deeper.
Bugs? Well, bugs, they will correct it. The price tag has seen? And the game of the watch for 13-15 most cheerful gameplay with really new chips for the series. And even with a coope.
Many games smell like garbage, but obviously not Sam. It seems to be finally introducing a double system of assessments: the author’s subjective and general objective.

By the way, yes … it is strange that the legion was so badly promoted. And without him everything is fine. I think this is a purely idea of ​​advertisers, not developers.

12 прости и надеждни начина да се грижите за себе си в средата на деня

Всички наоколо казват за това колко е важно да намерите време за себе си и във вашия ден няма нито една свободна минута? Събрахме за вас няколко съвета как да направите нещо полезно за вашето тяло и психика „без прекъсване от производството“.

1. Подчертайте времето за обяд

Ако работите от вкъщи, най -вероятно обядът ви обикновено се състои от сандвич, разбит между обажданията на увеличението. Да, и ако все пак се върнете в офиса, едва ли си позволявате пълноценна почивка за обяд, така че с чувство, с подходящо, с подреждане, се насладете на вкуса на храната. Но дори и на ваше разположение много малко време, опитайте се да се концентрирате върху това, което ядете.

„Фокусирайки се върху вкуса, миризмата и текстурата на храната, ние оставаме в настоящия момент, в„ Тук и сега “, а не се състезаваме, психически решавайки задачите на нас“, обяснява психологът Амир Джонсън. – Осъзнавайки, че в момента нашите нужди са доволни, ние се чувстваме по -спокойни и щастливи. ".

Затова оставете настрана джаджата и насочете вниманието си към ястието, че ще хапнете. Вдишайте аромата, дъвчете старателно всяко парче. В идеалния случай го направете по време на всяко хранене, но започнете поне с обяд или закуска.

2. Излезте на обяд

Изглежда, че съветът е нелогичен, особено ако времето за този обяд е едва достатъчно. Но истината е, че това може да е единствената ви възможност да ходите през целия ден, а ползата от чистия въздух и физическата активност е трудна за надценяване.

„Движенията рестартират мозъка ни, така че помислете за тази практика, необходима за поддържане на производителността“, предлага психотерапевтът Имани Крофорд. – Доказано е, че физическата активност ви позволява да се справите със стреса, така че ако на ваше разположение една час почивка за обяд, подчертайте поне 15-20 минути за разходка ”.

3. Говорете с тези, които са ти скъпи

Изпратете топло съобщение до партньора, намерете няколко минути, за да се обадите на приятел – всичко това ще повлияе положително на вашето настроение. „По време на комуникацията с близки, окситоцинът се произвежда в нашето тяло и благодарение на това се чувстваме топли и спокойни“, обяснява терапевтът Лейла Левинсън.

Ако работите в офиса, поканете левитра без рецепта ви при приятен колега за кафе или обяд: Комуникацията с други увеличава нивото на ендорфини и допамин, а те от своя страна са ключът към доброто здраве и релакс ”.

4. Направете умствени паузи при всяка светофара

„Карайте колата или се преместете по наземния транспорт? Всеки път червено, направете малка психическа пауза: Вместо да се потопите в мислите си или да регулирате нетърпеливо светофара, опитайте се да се отпуснете, – съветва психотерапевта Мишел Рисър. – Отпуснете мускулите на челюстта, изправете гърба си и спуснете раменете си, бавно вдишвайте, задръжте дъха си и след това издишайте още по -бавно ”.

Всъщност е необходима светофарна светлина, така че да имате навик: впоследствие ще започнете да правите такива паузи през деня, без дори да мислите за това.

5. Напишете всичко, което ви притеснява

Ако смятате, че мислите се втурват по -бързо от обикновено или че не можете да се концентрирате, семейният психотерапевт Саманта Кингма съветва да вземе бележник и да изпише всичко, за което мислите, всички задачи, с които се сблъсквате сега, всичките ви преживявания. „След като освободите мозъка си по този начин, можете да продължите и да решавате проблеми и да не дъвчете безкрайно същата ментална дъвка“.

6. На път за вкъщи слушайте любимия си подкаст или аудиокнига

Особено ако се оказа труден ден и не работи за абстракт от работа. „За да не носите работни проблеми вкъщи, като напуснете офиса, слушайте пипер, радио предаване или аудиокнига – те ще ви разсеят по -добре от музиката“, обяснява Ашли Хъдсън, семеен психотерапевт Ашли Хъдсън. – Ако работите от вкъщи, тогава го направете, докато ходите с куче или готвите вечеря. ".

7. Помогнете на мозъка да премине от работа към почивка

Може да бъде трудно да се очертае разделителна линия между работния и личния живот, особено ако работите върху дистанционно. Помислете какво може да ви помогне да преминете от един режим в друг.

„Отидете на душа, за да измиете проблемите си от текущия ден, пийте вода, слушайте същата мелодия за няколко минути. Ритуалът може да бъде всичко, основното е да дадете разрешение на мозъка си да забравите за проблемите на работата поне до следващата сутрин “, обяснява Roxan Francis Psychotherapist Francis.

8. Планирайте в календарното време, за да се грижите за вашата психика

Ако сте много заети, единственият начин да осигурите на себе си и психичното си здраве с подходящо внимание и грижи е да го отнемете в графика си за това. Оставете 15-30 минути, но всеки ден. Можете да прекарате това време по ваша преценка – пийте чай, ходете с куче, медитирайте. Основното е да не си позволявате да прекарвате поне минута ценно време за работа.

9. Върнете се от виртуалния свят в истински

Използвайте аналогови елементи възможно най -често: Начертайте график и направете списъци в бележника, а не в бележките по телефона, плетете или нарисувайте, вместо да играете игри на таблета. „Невропластичността е ключът към здравето на мозъка и единственият начин да го осигурите е да прекарате възможно най -много време извън смартфона“, спомня си Франсис.

10. Достигане

„Извийте главата си отстрани, направете въртене с раменете си, опънете ръцете си над главата, опитайте се да се облегнете и стигнете до Миски“, предлага социалният работник Bronwin Schiffer. – Всяка дейност е полезна, особено ако прекарвате цял ден в статично положение. ".

11. Направете 21 вдишания и издишайте

„Изрязването на времето за 45-минутна медитация не е лесно, въпреки че благоприятният му ефект върху тялото отдавна е известен: Благодарение на него нивото на кортизол и кръвно налягане намалява, ние изпитваме скок на серотонин. Започнете с просто дишане за минута “, съветва Chiffer. – Затворете очи, вдишайте през носа си, издишайте през устата си. Направете 21 повторете. Колкото по -често правите тази практика, толкова по -бързо ще свикнете ".

12. Запитайте се за това, от което се нуждаете в момента

„Понякога сякаш намираме време да се грижим за себе си, но това притеснение е, че сега нямаме нужда. Ето защо е толкова важно да се научите как да слушате себе си и да правите разлика между нуждите на тялото си “, обяснява семейният терапевт Емили Парди. – За начало можете да поставяте таймер два пъти на ден и когато се чуе сигнал, запитайте се как се чувствате и от какво се нуждаете в момента.

Ти си самотен? Тогава разходката не е най -доброто решение: по -добре е да се обадите на колега в кафе. Уморен? Излезте навън, за да дишате чист въздух ".

Както можете да видите, всичко това не е трудно и едва ли ви отнема много време. Но ефектът може да бъде колосален.

10 Първи брачни изпитвания

Първата голяма кавга, първото посещение на неговите роднини, първият гост, открито флиртува със съпруга ви. Как да се справим с това и дали тези първи тестове могат да засилят семейството?

1. Първата епична кавга

Истински, с главна буква – с размахващи се врати, крещящи и вилици летят в мивката. Но всичко това не става въпрос за факта, че вашата приказка е приключила и дойде ежедневието. Ето колко стрес е, че свиквате само с новия статус и съвместно съвместно състояние.

Как да се справя? Преди сте се скарали, но тази кавга ви се струва различно, по -заредена или нещо подобно. Не се плашете. Нека я наречем "тренировъчна кавга". Изпитване. Сега вършите добра работа – изучете колко продуктивно и се карате правилно и правилно.

Не скачайте в колата, за да проверите дали той се втурва да ви настигне. Не започвайте втория кръг и не завършвайте „врага“, така че да виси безсилно на въжетата на Ringe.

Старата истина е тази: хората не помнят казаното от вас, но ще си спомнят, че сте ги накарали да се почувстват. Демонтирайте се в различни ъгли, лошайте дъх, след което кажете на партньора си, че го обичате, мразите да се карате и искрено съжалявате, че сте го обидили.

2. Първа среща с приятели като официална двойка

Защо е важно? Можете да бъдете първите сред приятелите си, които се разкъсаха с безплатен живот и те все пак ще ви се обадят на нощно парти. Или приятелка от детството изведнъж ще ревнува, че тя е загубила вниманието ви. Приятелите на Холостакс могат да бъдат объркани защо техният приятел сега не може да реши къде да отиде в петък вечерта. Във всеки случай вашето приятелство вече ще бъде малко по -различно.

Как да се справя? Не казвайте на приятелките хапчета за мъжка потентност в аптеките си на приятелките си за това колко сте щастливи. Ти беше центърът на вниманието от много дълго време, сега е време да останеш добър слушател. Не казвайте на 30-годишната си приятелка, че времето й ще дойде и тя също ще посрещне нейното щастие. Не отказвайте да ходите да пазарувате или просто да разговаряте, дори и да искате да се приберете повече вкъщи, на любимия човек. Вашите приятели сега трябва да знаят, че все още ги обичате и нищо не заплашва близкия ви кръг.

3. Първа основна съвместна покупка

Няма значение дали това ще бъде покупка на кола, нова къща или нов компютър. Ще видите, че сте различни по отношение на финансите. Вашият партньор може да бъде по -щателен и придирчив към детайлите и можете да действате широко, под въздействието на импулс. И двамата трябва да сте сто процента, на които да сте наясно с финансовата ситуация, ако наистина искате да направите скъпа покупка.

Как да се справя? Време е да научите компромиси, изберете оптималната опция за вашия бюджет и работете заедно в първия съвместен проект. Може би това звучи скучно, но рисуването на стени, изборът на тапет или закупуването на кухня е истинско удоволствие! Вие изграждате къща за вас двамата. И освен това, това е шанс да се покажем, че сте добри и в това ново качество.

4. Първа среща с неговите роднини

В идеалния свят майката – -law изглежда като сълза от нежност, гледайки двойката ви. В реалния свят тя все пак ще хвърли очи, ще пусне отстрани или просто ще плаче тихо, прегръщайки любимия си син.

Как да се справя? Съпругът ви е свикнал с всички „акценти“ на всеки от членовете на неговото семейство: с мърморенето на баща му и с помия сестра и с маниера на майка му да критикува всичко наоколо. И той иска да ги възприемате спокойно. Ако веднага влезете в празна защита или реагирате на всяка тяхна дума, той е по -разстроен, че сте толкова чувствителни и не уважавате семейството му.

Не избягвайте семейните вечери и общи празници. Не конфликтирайте: напротив, кажете на съпруга си, че искате да бъдете член на тяхното семейство и че имате нужда от подкрепа в това. Попитайте го какви теми за разговор биха били интересни за семейството му, какви са техните хобита и предпочитания. Когато му се обадят, попитайте дали е възможно да ги предадете или да говорите с тях за минута или две. Те могат да продължат комуникацията в своя стил, но съпругът ще бъде благодарен, че се опитва.

5. Първият въпрос "и децата, когато?"

Всичко зависи от това кой пита. Ако това е най -добрият ви приятел, който самата наскоро роди прекрасно бебе, това е едно. Ако това е вашата стара леля – ще трябва да се примирите, това е неизбежно. Но ще има много други. Много млади двойки се напрягат, чувайки този въпрос от своите познати.

Как да се справя? Не създавайте проблем от това, дори ако нещо по този въпрос не ви засяга лично. Не казвайте как се чувствате към децата, които са родени преди време. Не мислете, че това е намек за вашата възраст. Помислете за този въпрос като желание както за щастлив семеен живот, така и за увереност, че ще бъдете добри родители. Кажете просто: „Ние не сме съвсем в целта, но определено ще ви информираме!"

6. Първа партия като домакиня у дома

Това е една от онези фантазии, които всяко момиче има преди брака: заедно със съпруга си, тя взема гости на красиво почистена маса, всички са радостни и се смеят до сутринта. Това ще бъде, но това изисква определени кулинарни умения и организационен талант.

Как да се справя? Просто се забавлявайте всички заедно! Не унищожавайте очарованието на приятелско парти с вашето безпокойство, че няма да можете да приготвите чийзкейк и не ставате с Dawn, за да бягате на пазара за мента за декорация. Просто приемете, че нещо определено няма да е перфектно. За да ви улесните да се справите, не се обаждайте отначало повече от пет до шест гости. И не прекарвайте цялата вечер, пълнейки чиниите, бягате до фурната и сервирайте нови напитки. Организирайте бюфет или тематична вечер, когато се сервира едно коронясване. Да, в крайна сметка никой не е отменил храната с доставка.

7. Първото момиче откровено флиртува със съпруга ви

Казват, че мъжете със сватбен пръстен привличат момичета. Те могат да флиртуват със съпруга ви някъде в супермаркет или в спортна лента, или дори на приятелско парти, пред очите ви. Вашата самоувереност ще бъде проверена за сила-няма значение дали сте убедени в любовта му със сто процента или стартирайте от куха, едва усещайки нещо, което нещо е било полезно.

Как да се справя? Първият път, когато едно от тези момичета е подходящ и започва да флиртува със съпруга си точно с теб, усмихвай му се и казва: „Нямам какво да я обвиня за. Вие сте най -секси тук ". Съпругът ви ще хареса, че сте сигурни в него. Не бъдете някога съпругата на Ангри, която подозира, че нещо не е било наред с всеки поглед и след това поддържа тишината докрай вкъщи.

Guide complète sur le Trenbolone Acetate Aburaihan dosage

Guide complète sur le Trenbolone Acetate Aburaihan dosage

Introduction au Trenbolone Acetate Aburaihan

Le Trenbolone Acetate Aburaihan est un stéroïde anabolisant très prisé dans le monde du culturisme pour ses propriétés de renforcement musculaire et d’amélioration de la performance physique. Cependant, pour optimiser ses effets tout en minimisant les risques, il est essentiel de connaître le dosage approprié.

Comprendre le Trenbolone Acetate Aburaihan dosage

Les recommandations générales

Le Trenbolone Acetate Aburaihan dosage varie selon l’expérience de l’utilisateur, ses objectifs et sa tolérance. En général, la dose quotidienne recommandée se situe entre 50 mg à 100 mg. Il est conseillé de commencer par une dose plus faible pour évaluer la réaction du corps.

Facteurs influençant le dosage

  • Expérience en utilisation de stéroïdes
  • Objectifs de gain musculaire
  • Réactions individuelles et tolérance
  • Durée de la cycle

Cycle recommandé avec Trenbolone Acetate Aburaihan

Durée du cycle

Un cycle typique durera généralement entre 6 à 8 semaines. Il est important de ne pas dépasser cette durée https://anabolensteroiden-be.com/product/trenbolone-acetate-100-mg-aburaihan/ pour éviter des effets secondaires indésirables.

Dosage journalier optimal

Pour la majorité des utilisateurs, un dosage de Trenbolone Acetate Aburaihan compris entre 50 mg et 75 mg par jour est efficace pour atteindre des résultats satisfaisants tout en limitant les risques.

Conseils pour une utilisation sécurisée

Il est crucial de consulter un professionnel de la santé ou un spécialiste en endocrinologie avant de débuter un cycle. Surveiller attentivement les réactions du corps et effectuer des contrôles réguliers permet d’ajuster le dosage si nécessaire.

Conclusion

Le Trenbolone Acetate Aburaihan dosage doit être adapté à chaque individu pour maximiser ses bénéfices tout en minimisant les effets secondaires. La prudence, la connaissance et un suivi médical rigoureux sont essentiels pour une utilisation responsable de ce stéroïde puissant.

Anapolon 10

Anapolon Instrucciones De Uso, Dosis, Composición, Análogos, Efectos Secundarios

Los cambios en los lípidos en la sangre que se sabe que están asociados con un mayor riesgo de aterosclerosis se observan en pacientes tratados con andrógenos y esteroides anabólicos. Estos cambios incluyen la disminución de la lipoproteína de alta densidad y, a veces, el aumento de la lipoproteína de baja densidad. Los cambios pueden ser muy marcados y podrían tener un grave impacto en el riesgo de aterosclerosis y enfermedad arterial coronaria.

  • Estos cambios incluyen la disminución de la lipoproteína de alta densidad y, a veces, el aumento de la lipoproteína de baja densidad.
  • En la mayoría de los casos, estos tumores son benignos y dependientes de andrógenos, pero se han reportado tumores malignos fatales.
  • La insulina o la dosis hipoglucemiante oral pueden necesitar ajustes en pacientes diabéticos que reciben esteroides anabólicos.
  • A menudo no se reconocen hasta que se desarrolla insuficiencia hepática potencialmente mortal o hemorragia intraabdominal.

Los 20 Mejores Medicamentos Con Los Mismos Ingredientes:

El aumento de las lipoproteínas de baja densidad y la disminución de las lipoproteínas de alta densidad se consideran factores de riesgo cardiovascular. Los lípidos séricos y el colesterol de lipoproteínas de alta densidad deben determinarse periódicamente. Los estudios clínicos de las tabletas de Anapolon no incluyeron suficientes números de sujetos de 65 años o más para determinar si responden de manera diferente a los sujetos más jóvenes.

Anapolon

Peliosis hepatis, una condición en la cual el hígado y, a veces, el tejido esplénico se reemplaza con quistes llenos de sangre, se ha informado en pacientes que reciben terapia con esteroides anabólicos androgénicos. Estos quistes a veces están presentes con una disfunción hepática mínima, pero en otras ocasiones se han asociado con insuficiencia hepática. A menudo no se reconocen hasta que se desarrolla insuficiencia hepática potencialmente mortal o hemorragia intraabdominal. La retirada del medicamento generalmente resulta en la desaparición completa de las lesiones. Periódicos (cada 6 meses) exámenes de rayos X de la edad ósea deben hacerse durante el tratamiento de pacientes prepuberales para determinar la tasa de maduración ósea y los efectos de la terapia con esteroides anabólicos androgénicos en los centros epifisarios. Se ha informado que los esteroides anabólicos reducen el nivel de lipoproteínas de alta densidad y elevan el nivel de lipoproteínas de baja densidad.

Los pacientes geriátricos tratados con andrógenos pueden tener un mayor riesgo de desarrollar hipertrofia prostática y carcinoma prostático, aunque faltan pruebas concluyentes que respalden este concepto. Debido a la posibilidad de reacciones adversas graves en bebés amamantados de anabólicos, las mujeres que toman oximetolona no deben amamantar. Los esteroides anabólicos pueden causar la supresión de los factores de coagulación II, V, VII y X, y un aumento en el tiempo de protrombina. Las tabletas de Anapolon no deben substituir otras medidas de apoyo tales como transfusión, corrección del hierro, ácido fólico, vitamina B12 deficiencia de piridoxina, terapia antibacteriana y el uso apropiado de corticosteroides.

Una dosis de mantenimiento continuada es generalmente necesaria en pacientes con anemia aplásica congénita. Los pacientes varones geriátricos tratados con esteroides anabólicos androgénicos pueden tener un mayor riesgo de desarrollar hipertrofia prostática y carcinoma prostático. Se realizó un estudio de carcinogenicidad de dos años de duración en ratas que recibieron oximetolona por vía oral bajo los auspicios del Programa Nacional de Toxicología de los EE.).

En la mayoría de los casos, estos tumores son benignos y dependientes de andrógenos, pero se han reportado tumores malignos fatales. La retirada del fármaco a menudo resulta en la regresión o el cese de la progresión del tumor. Sin embargo, los tumores hepáticos asociados con andrógenos o esteroides anabólicos son mucho más vasculares que otros tumores hepáticos y pueden permanecer en silencio hasta que se desarrolle una hemorragia intraabdominal potencialmente mortal. Los agentes anabólicos pueden acelerar la maduración epifisaria más rápidamente que el crecimiento lineal en niños, y el efecto puede continuar durante 6 meses después de que se haya detenido el medicamento. Por lo tanto, la terapia debe controlarse mediante estudios de rayos X a intervalos de 6 meses para evitar el riesgo de comprometer la estatura del adulto.

Acquista Testosterone enantato di Rotexmedica prezzo 49 00 Euro in Italia e Roma

Acquista Testosterone enantato di Rotexmedica prezzo 49 00 Euro in Italia e Roma

È importante informare il proprio medico di eventuali effetti collaterali subiti durante l’assunzione di Pharma Mix-3. Testoviron Depot 250mg PharmARC è un potente steroidi anabolizzante che offre numerosi benefici per i bodybuilder e gli atleti che desiderano migliorare le loro prestazioni fisiche e ottenere risultati straordinari. Questo prodotto è ampiamente riconosciuto per la sua alta qualità e affidabilità, ed è disponibile a un prezzo conveniente nel nostro negozio di steroidi anabolizzanti in Italia. I benefici terapeutici delle iniezioni di testosterone sono molteplici e possono migliorare significativamente la qualità della vita dei pazienti. Uno dei benefici più evidenti è l’aumento della massa muscolare e della forza. Questo è particolarmente importante per gli uomini con ipogonadismo, che spesso sperimentano una perdita di massa muscolare e una diminuzione della forza fisica.

alimenti che abbassano il testosterone negli uomini

Sia il Tamoxifen che il Clomid sono ottimi per la SCT dopo il Testosterone Enantato. La maggior parte degli atleti preferisce acquistare Clomid 20 tab, considerato meno tossico e in grado di ripristinare meglio il proprio testosterone. Si assume 3 settimane dopo l’interruzione del corso principale, 1 compressa al giorno per 20 giorni. Per ottenere la massima efficacia, si consiglia di assumere il farmaco in un dosaggio compreso tra 500 e 1000 mg a settimana.

Corso di massa: boldenone, testosterone enantato, insulina, testosterone propionato e drostanolone

Sia il testosterone che il Dianabol sono considerati steroidi estrogeni e umidi. Non solo convertono facilmente il testosterone in estrogeni, ma provocano anche ritenzione idrica nel corpo. Anche se un SERM aiuta a prevenire la ginecomastia, non fa quasi nulla per evitare la ritenzione idrica nel corpo. Il testosterone provoca solo un lieve aumento del colesterolo LDL e, di conseguenza, della pressione sanguigna.

  • Guadagno di massa muscolare – Trenbolone è circa 5 volte più forte del testosterone.
  • Gli androgeni possono aumentare i livelli di glucosio nel sangue riducendo gli effetti dell’insulina.
  • L’iniezione di 250 mg di testosterone enantato ogni 3 – 4 settimane non dà luogo ad un accumulo di testosterone nel siero di rilevanza clinica.
  • L’assunzione di testosterone nella donna può più facilmente dare virilizzazione con alterazioni del tono della voce, irsutismo, ipertrofia clitoridea e sensibile incremento della libido sessuale.
  • Questo può essere particolarmente utile per gli uomini con ipogonadismo, che spesso sperimentano sintomi di depressione e mancanza di energia.
  • Le iniezioni di testosterone possono anche avere effetti negativi sulla prostata.

Cos’è il Testosterone Enantato

Lo steroide in polvere è l’ingrediente principale nella maggior parte delle ricette di costruzione muscolare. Il creatore di ricette istantanee alla ricerca della migliore polvere di steroidi, il miglior prezzo, il miglior fornitore di ingredienti di qualità ogni giorno. Per ogni potenziale marketer, l’acquisto di prodotti per il futuro significa fornire ai consumatori farmaci per raggiungere i loro obiettivi. Come sapete, l’imprenditore cerca sempre di mantenere i suoi clienti con il prodotto senza perderli dando il prodotto migliore steroidi comprare e quello più popolare ai suoi clienti. Terapia sostitutiva con testosterone per l’ipogonadismo maschile, quando il deficit di testosterone e’ stato confermato dal quadro clinico e dalle analisi biochimiche.

Detto questo, l’Anavar è eccezionalmente buono per migliorare sia la forza che la combustione dei grassi nel corpo. Se avete già sofferto di acne da adolescenti, allora rientrate nella categoria ad alto rischio. Allo stesso modo, se avete già una stempiatura, questo ciclo aumenterà la vostra perdita di capelli. Anche se l’Anadrol è uno degli steroidi più forti per il bulking, non è una buona idea accatastarlo con il Deca poiché è altamente tossico per il fegato e non è possibile assumerlo per lunghi periodi di tempo. Al contrario, il testosterone è uno dei pochi steroidi non tossici per il fegato e quindi può essere utilizzato per un ciclo più lungo.

Steroids for Beginners: Indications for Use in Sportsmen

In the world of athletics, performance enhancement has long been a topic of debate and interest. Steroids for beginners are often considered by novice and amateur sportsmen seeking to improve their physical capabilities. Understanding the proper indications for use is crucial to ensure safety and effectiveness.

Understanding Steroids and Their Role in Sports

Steroids, specifically anabolic-androgenic steroids, are synthetic derivatives of testosterone designed to promote muscle growth, increase strength, and improve athletic performance. While they can provide significant benefits, improper use may lead to adverse effects.

Indications for Use in Sportsmen

Use of steroids for beginners should be guided strictly by medical advice and awareness of indications. Typical scenarios include:

1. Muscle Mass and Strength Enhancement

  • To accelerate muscle hypertrophy for athletes engaged in strength sports such as weightlifting, powerlifting, and bodybuilding.
  • When natural muscle gain plateaus despite training efforts.

2. Recovery Acceleration

  • To reduce recovery time after intense workouts or injuries.
  • Helping athletes return to training more quickly.

3. Correcting Hormonal Imbalances

  • If hormonal deficiencies are diagnosed, under medical supervision, steroids might be used to restore balance.

4. Addressing Specific Medical Conditions

  • In cases where muscle wasting occurs due to illness (e.g., AIDS, cancer), steroids may be prescribed as part of treatment.

Important Considerations

Before considering steroids for beginners, it is essential to evaluate:

  1. The legal status and anti-doping regulations.
  2. The potential side effects and health risks.
  3. The importance of medical supervision and proper dosing.

FAQs About Steroids for Beginners in Sports

Q1: Are steroids safe for beginners?

Steroids carry risks regardless of experience level. Safe use depends on medical supervision, correct dosing, and https://steroids-forbeginners.com/preparation/testosterone-enanthate-250-mg-swiss-remedies/ adherence to regulations.

Q2: How do I know if I need steroids?

Consult a healthcare professional or sports specialist. Most athletes can achieve their goals through proper training and nutrition without steroids.

Q3: What are the common side effects?

  • Hormonal imbalances
  • Liver and kidney issues
  • Cardiovascular problems
  • Psychological effects suchli>aggression, mood swings

Q4: Can I cycle steroids safely?

Proper cycling under medical guidance can minimize risks but does not eliminate them entirely. Never self-prescribe or use without professional oversight.

Conclusion

Using steroids for beginners in sports requires careful consideration of the indications, potential risks, and legal implications. Prioritize health and fairness by consulting qualified professionals before making any decisions about performance-enhancing substances.

Developing an Effective Steroid Cure Plan: Key Strategies and Considerations

Understanding the Need for a Steroid Cure Plan

Many patients undergoing steroid therapy require a well-structured steroid cure plan to safely discontinue or taper their medication. Proper planning minimizes withdrawal symptoms and prevents adverse health effects associated with abrupt cessation.

Core Components of a Steroid Cure Plan

Assessment and Medical Evaluation

Before initiating a steroid cure plan, healthcare providers conduct comprehensive assessments to determine the duration and dosage of steroid use, underlying conditions, and overall health status.

Gradual Tapering Schedule

The foundation of an effective steroid cure plan is a carefully designed tapering schedule. This involves gradually reducing steroid doses to allow the body’s adrenal function to recover naturally without triggering withdrawal symptoms.

Monitoring and Adjustments

Regular monitoring during the tapering process ensures that any adverse reactions are promptly addressed. Adjustments to the plan may be necessary based on patient response and tolerance levels.

Best Practices for Implementing a Steroid Cure Plan

  • Patient Education: Inform patients about potential withdrawal symptoms and the importance of adhering to the prescribed schedule.
  • Supportive Therapies: Incorporate supportive treatments such as nutritional support and symptomatic relief for discomforts.
  • Multidisciplinary Approach: Collaborate with endocrinologists, pharmacists, and primary care providers to optimize outcomes.

Potential Challenges and How to Overcome Them

Challenges such buy steroids as hormonal imbalances, flare-ups of underlying conditions, or patient non-compliance may arise during the steroid cure plan. Addressing these requires flexibility in scheduling, patient engagement, and sometimes, adjunct therapies.

Conclusion

A well-executed steroid cure plan is vital for ensuring patient safety and health after long-term steroid therapy. Tailoring the plan to individual needs and maintaining close medical supervision can facilitate a smooth transition off steroids, promoting recovery and overall well-being.