WatchMen: The end is Nikh Part 1: Review
Here an incredibly strange tape came to the movie screens "Keepers", Watchmen is called English. It is strange not that the reviews about her in the total mass are positive, but the fact that she was so calm and without scandals in the rental: the film contains extremely immoral scenes of easy pornography. And so, it means that the game is with her, like by the film, but it seems not, not in the film. Because it smells of quality and polishing, and not compressed deadlines and budget with a pea.
Ink-Face Detective
Irony: The developer company responds to Deadline Games. "Deadline" For, for example, freelancers are the term formidable, because it means the deadlines for the delivery of the order and, as a result, the customer who swore four -story abuse. But no – the game came out on time, looks beautiful and does not suffer from mass errors, while it costs $ 20, which is compared to less high -quality things, at a price of 50 conditional units, generally good.
WatchMen: The end is nigh – This is such a beat’em’up, that is, a player, controlling one of the characters, fights for the sake of a bright goal with many aggressive polygonal muscoses, now and then applying delicious combo and super -acceptas. The essence seems banal, but the developers managed to bake from standard ingredients sometimes bringing the substance to delight.
Actually, the main characters came straight from the Watchmen comic book – dressed in a stylish cloak and a hiding face behind the Kaleidoscope of Rorshah, plus his so -called partner – night owl. The first resembles a gloomy private detective, the second is a natural carrier with a Batman, only without branded ears.
Still super and not retired
And the plot begins https://privecasinouk.net/ vigorously: two heroes are in a hurry to suppress a riot that erupted in prison, using a special aircraft for penetration "Archie", more like a hefty binoculars. The security chief, of course, did not ask for help and "virtues" promises to say from machine guns, but they are firmly sure – bluff. Because one particularly important prisoner – Underboss – is already on the run, and only this magnificent duet can catch it.
Each level is actually a set of zones for hand -to -hand fights. Dozens of areas, spacious and cramped, three attacks with the possibility of combinations and a sea of fun. A crowd of opponents runs on the heroes – even for the twentieth time – and it does not become boring.
The entire Watchmen series is a kind of mockery of typical superheroes. While Batman is tormented by dilemma "Lamborgin or Boeing", The local deduction masters are treated to canned beans, and in skyscrapers they rummage out of extremely great need.
Rorshah – a kind of multiplied by one hundred max payne. Generates philosophical monologues with incredible ease and twice as large in volume than the Avenger from New York. He has a white mask on his head in the fashionable form of the bag, inside of which there is a portion of indelible thermal-sensitive ink. Hence the name – the pattern constantly takes the forms of pictures from "Rorshah test", in dozens of works. Hands hide his hands almost all the time in pockets.
Night Filin is a double character. He is an excellent fighter, well -educated and versed in technology (it was he who built a aircraft "Archie"), however, he should take off his suit, how something is elusively changing. For example, in the comic book film adaptation, he took an unlimited vacation in the fight against crime, having borrowed small problems with potency. But after a forced return to activity successfully "charged".
Especially fun at first, until the player gets used to the secrets of the local combat system. Rorshah and Night Eagle, although they are controlled the same, but everyone fights in their own way. A rude man in a mask is not shy about pushing the adversaries into the stomach, poke a varnished boots with an end of the waist just below the waist and delightly finish off with the elbow (there). Night Filin against this background looks like a standard of humanism – uses non -fragile discharges of electricity, and after acrobatic "Fatalii" checks if the aggressor is alive.
Tripality
Soon the enemies drop the mask of defenselessness – the ability to work in a group and professionally knock out the spirit of heroes dramatically improves. Armed with polygonal pipes, scraps and bottles, they even send brutal Rorshah to a checkpoint in a few seconds, so many battles are peculiar tactical tasks. To throw one into the water (yes, throws here are very convenient and funny) like a rag doll, to leave the other a partner, to apply a combo to the third … After a short training of the fight, you can turn into an almost continuous cinema "cutting".
Sometimes the simplest puzzles are found. Filin raises a heavy lattice, Rorshah slides into the formed opening and pulls the switch, opening the path to the second. Or at once there are two schedules that the heroes twitch at the same time – you only need to hold the action button. The top of the complexity is a task for the gradual drainage of the collector. Twisted the valve, went down below – the valve turned the valve again. Such things do not at all angry, pleasantly fit into the atmosphere. We seem to remind us that usually during a dangerous task in "Stagnes" Not cut.
There is still a mini -game for virtual hacking locks – optional, but rewarding with new techniques. Controlled from the keyboard, it seems a typical clone of fun from Splinter Cell, but if you pick up the gamepad, then the pleasure rises significantly, since the process is controlled much better. Carefully moved the master key, picked up the larva and the Pacific, carefully lead it up. A little overdo it with pressure on the button – we start again. Nervous, but fun.
About the sad sides
The game is very fleeting. Four, by force five hours – and now the final boss loomes on the screen. The situation should save the cooperative, quite adequately separating the screen for two players, plus the opportunity to see the story through the eyes of the second character. Here she wants to use – the benefit of the battle is still spectacular, and at the levels there are some forces separately for each protagonist. But, the heart is on their hearts, they are more likely "For cosmetics" and the semantic load carries little.
Despite some roughness, WatchMen – good game that avoided stigma "By the film" and at the same time conveying his atmosphere with the same high-defiinition accuracy.
Pros: magnificent animation;unique style;convenient management;Great graphics.
Cons: Someone will seem monotonous;Small selection "Combo".